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EPL Premier League
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Worked example

How much does this lineup change matter?

A lineup decision has two versions: the projected team and the team after a change. This example compares them over the same 100 simulated games, then shows the inputs and limits behind the difference.

Archived example from Sun 25 Oct, 09:21 UTC. This game has been played or the example expired; there is no current basketball example right now. It is kept so the walk-through still makes sense; a new one appears here when the next one is made.

Charlotte Hornets v Washington Wizards

Kickoff

Scenario engine (approximate): not calibrated on held-out matches

1The decision being tested

Out: Naz Reid (C, 33.0 fantasy points per game) · In: Royce O'Neale (F, 14.6 fantasy points per game)
Out: Grayson Allen (G, 21.2 fantasy points per game) · In: Sion James (G, 10.2 fantasy points per game)
Out: Brandon Miller (F, 19.2 fantasy points per game) · In: Hannes Steinbach (F, 12.0 fantasy points per game)
For Charlotte Hornets.

The rule: The home team's three top-scoring starters are taken out and the best available player at the same position comes in. Everything else is unchanged. We fixed it before running anything and ran it for 8 upcoming games. This is the next game on the schedule, shown whatever it moved; in a typical game it moved 3 points.

2 · What the simulation showed

Taking out Naz Reid, Grayson Allen and Brandon Miller (Royce O'Neale, Sion James and Hannes Steinbach in): these runs do not establish a clear change in the simulated result.

The biggest shift was Charlotte Hornets win, from 57% to 58%; the 95% interval for that change runs from −1.9 to +3.9 points, which includes zero. That is not proof of no effect, only that 100 runs cannot tell.

Approximate scenario result. The engine has not been calibrated on held-out matches. These percentages describe its runs, not verified match-outcome probabilities. The 95% intervals measure simulation sampling variability; they exclude model and player-input error.

OutcomeBeforeAfterChange, 95% intervalReading
Charlotte Hornets win57%58% (+1)−1.9 to +3.9 ptsnot clear
Washington Wizards win43%42% (−1)−3.9 to +1.9 ptsnot clear

3Inspect the paired runs

The opponent and random seeds are unchanged; only the listed lineup swaps differ.

Projected lineup · 100 games

  • Charlotte Hornets win 57
  • Washington Wizards win 43

Changed lineup · the same 100 games

  • Charlotte Hornets win 58
  • Washington Wizards win 42
Every game we ran
  • Charlotte Hornets v Washington Wizards: Charlotte Hornets win 57% → 58% (+1)
  • Boston Celtics v Chicago Bulls: Boston Celtics win 55% → 59% (+4)
  • Miami Heat v Dallas Mavericks: Miami Heat win 55% → 61% (+6)
  • Milwaukee Bucks v Indiana Pacers: Milwaukee Bucks win 50% → 52% (+2)
  • Oklahoma City Thunder v Phoenix Suns: Oklahoma City Thunder win 49% → 49% (±0)
  • Utah Jazz v Memphis Grizzlies: Utah Jazz win 60% → 59% (−1)
  • Boston Celtics v Brooklyn Nets: Boston Celtics win 55% → 59% (+4)
  • San Antonio Spurs v Sacramento Kings: San Antonio Spurs win 56% → 43% (−13)

What the comparison can tell you

Match forecast when this example was saved (Live logit model, Sun 25 Oct, 09:13 UTC): Charlotte Hornets 80.1% · Washington Wizards 19.9%.

The match forecast is the kind of number the sport pages and the forecast record show: a statistical model of final scores, fitted and checked against games played before kickoff. The one above is a saved snapshot; the forecast on the sport page is the current one and moves with new results, so the two can differ. See the current forecast.

The scenario engine (approximate) above is a different model, built to compare one lineup against another. It plays the game out with the chosen players and has not been calibrated on held-out matches, so its percentages can sit far from the forecast (here Charlotte Hornets 57% against 80.1%). Use it to explore how the model responds to the listed change. It does not establish the true effect of a player, a recruitment decision or the chance of a result.

How this example was made
The game
Charlotte Hornets v Washington Wizards: of the 8 upcoming games from the published schedule that we ran, the first one on the schedule, kept whatever the change did to it.
Paired runs
Game i in each lineup uses the same random seed. The 95% change intervals use Newcombe’s paired score interval with continuity correction. They describe sampling variability within this simulation.
The model
Saved-player profile score sampler (approximation). Approximate score sampling; NBA/NHL ties resolved.
What it is not
100 fast approximate scenarios, not 100 full animated matches. Same saved players; no automatic substitutions. Sampling intervals do not include model error. Not bookmaker prices.
Squad data
Published roster / depth chart: projected, not confirmed starters. Fetched Sun 25 Oct, 09:20 UTC.
Computed
Sun 25 Oct, 09:21 UTC. Shown until Mon 26 Oct, 23:00 UTC, then hidden until a new one is built.
Starting lineups
Charlotte Hornets
  • Dennis Schroder
  • Grayson Allen
  • Brandon Miller
  • Naz Reid
  • Moussa Diabate
Washington Wizards
  • Trae Young
  • Kyshawn George
  • Anthony Davis
  • Khris Middleton
  • Alex Sarr
Hand-drawn play diagrams for basketball, soccer and American football

Honest About Uncertainty

A lineup comparison is an estimate from a model, never a guarantee or betting advice. The scenario engine has not been calibrated on held-out matches, and its intervals cover sampling only.

  • The same opponent and random seeds in both lineups
  • The selection rule fixed before anything was run
  • The match forecast is checked separately, on the forecast record

Try your own change

Editing and saving a lineup is free. Running it uses simulations from a plan, and what you get back reads like the example above.

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